For Q1 FY2026 ended March 31, 2026, Mattel reported revenue of $862.2 million, up 4.3% year-over-year. Net income surged to $61.0 million from $17.4 million a year ago, a 251.4% increase. Operating income was a loss of $102.7 million, compared to a loss of $53.0 million in the prior year. Diluted EPS was $0.20, up 266.7% from $0.05.
•Revenue increased 4.3% YoY to $862.2 million.
•Net income rose 251.4% to $61.0 million.
•Operating loss widened to $102.7 million from $53.0 million.
•Diluted EPS improved to $0.20 from $0.05.
Informational summary based on SEC XBRL figures · generated by deepseek-v4-flash. Not investment advice.
Mattel, Inc., a play and family entertainment company designs, manufactures, markets, and sells toys, games, and other products in North America, Europe, the Middle East, Africa, Latin America, and the Asia Pacific.
The company offers dolls and accessories, books, content, and lifestyle products for children under the Barbie, American Girl, Disney Princess, Disney Frozen, Monster High, Polly Pocket, and KPop Demon Hunters brands.
Its portfolio also includes die-cast vehicles, tracks, playsets, and accessories for kids, adults, and collectors under the Hot Wheels, Hot Wheels Monster Trucks, Hot Wheels RC, Matchbox, and Matchbox, and Cars brands, and infant, toddler, and preschool products comprising toys, content, live events, and consumer products under the Fisher-Price, Little People, Thomas & Friends, and Power Wheels brands
Action figures, building sets, games, and products under the Masters of the Universe, Mattel Brick Shop, MEGA, UNO, Jurassic World, Minecraft, WWE, Toy Story, Star Wars, Pictionary, Skip-Bo, Phase 10, and Blokus brands
Licensor partner brands, including Disney Pixar, Microsoft, NBCUniversal, and WWE. The company sells its products to retailers, including omnichannel retailers, discount and free-standing toy stores, chain stores, department stores, and retail outlets.
Its portfolio also includes wholesalers, and directly to consumers through retail spaces, boutique stores, agents and distributors, and its e-commerce platforms and third-party e-commerce channels. Founded in 1945, Mattel is headquartered in El Segundo, California.
Mattel, Inc. is a play and family entertainment company that designs, manufactures, markets, and sells toys, games, and other products. Its portfolio includes iconic brands such as Barbie, Hot Wheels, Fisher-Price, American Girl, and UNO. The company offers dolls and accessories under Barbie, American Girl, Disney Princess, Disney Frozen, Monster High, Polly Pocket, and KPop Demon Hunters. It also produces die-cast vehicles and tracks under Hot Wheels and Matchbox, as well as infant and preschool products under Fisher-Price, Little People, Thomas & Friends, and Power Wheels. Additionally, Mattel offers action figures, building sets, and games under Masters of the Universe, MEGA, UNO, Jurassic World, Minecraft, WWE, and other brands. The company serves customers globally across North America, Europe, the Middle East, Africa, Latin America, and the Asia Pacific.
Where is Mattel (MAT) listed and in which currency?
Mattel, Inc. is listed on the NasdaqGS exchange under the ticker symbol MAT. The company's financials are reported in US Dollars (USD), as it is headquartered in the United States. Investors can trade MAT shares on the Nasdaq stock market, and the stock is denominated in USD. The company's listing on a major US exchange provides liquidity and access to a broad investor base.
What sector and industry does Mattel operate in?
Mattel operates in the Consumer Cyclical sector, specifically within the Leisure industry. As a consumer cyclical company, Mattel's performance is closely tied to the economic cycle, with demand for its toys and entertainment products typically rising during periods of economic growth and consumer confidence. The leisure industry classification reflects the company's focus on play, entertainment, and recreational products for children and collectors. Mattel's diverse brand portfolio, including Barbie, Hot Wheels, and Fisher-Price, positions it as a key player in the global toy and leisure market.
Where is Mattel headquartered and what markets does it serve?
Mattel is headquartered in El Segundo, California, United States. Founded in 1945, the company has grown to serve markets worldwide, including North America, Europe, the Middle East, Africa, Latin America, and the Asia Pacific. Mattel sells its products through various channels such as omnichannel retailers, discount stores, toy stores, chain stores, department stores, and directly to consumers via its own e-commerce platforms and third-party online channels. The company also reaches customers through wholesalers, agents, distributors, and physical retail spaces like boutique stores.
How does Mattel generate revenue?
Mattel generates revenue by designing, manufacturing, marketing, and selling a wide range of toys, games, and family entertainment products. The company's portfolio includes dolls (Barbie, American Girl), die-cast vehicles (Hot Wheels, Matchbox), infant and preschool toys (Fisher-Price, Thomas & Friends), action figures and building sets (Masters of the Universe, MEGA), and games (UNO, Pictionary). Mattel also earns from licensed brands such as Disney Pixar, Microsoft, NBCUniversal, and WWE. Products are sold to retailers, wholesalers, and directly to consumers through e-commerce platforms and physical stores. The company's global distribution network covers North America, Europe, Latin America, and Asia Pacific, allowing it to reach a broad customer base.